Overview

This is a one track prototype racing style game built in the Unity game engine. The goal was to take a clunky car controller and make it feel like a Go-Kart from Mario Kart. In addition, After that was done Daniel then worked on making an appropriate track for this car to drive on. This project was a solo project in which Daniel worked alone.

Kart.PNG

Description 

What I did:

  • Expand a set of C# scripts to control the Kart

  • Tune the Kart to move like a Kart from a Mario Kart game

  • Design a track for the Kart to drive around and pacing the track

What I started with:

  • A basic car controller

  • A 3D model of a Go-Kart

  • Various Texture files

  • A Checkpoint script

  • A test track (different from the final one) to tune the Kart’s handling


Unity Build:

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